2016 » Papers » Volume 3 » Skill Generator Assessment Game
|1. SKILL GENERATOR ASSESSMENT GAME|
Volume 3 | DOI: 10.12753/2066-026X-16-190 | Pages: 90-96
The workshop aims to show the methodes used for the developing of the transversal Skill Generator Assessment Game.
The objectives are:
- Enhancing digital integration in learning, teaching, training and youth work at various levels;
- Promoting entrepreneurship education and social entrepreneurship among young people.
The workshop describes the steps for developing an ICT-based education tool simulating real life situations in order to support apprentices/VET students to enhance and foster transversal skills needed by the current labor market. The score system embedded within the e-learning tool, instead, will provide a
structure for the assessment of the skills developed.
Due to the current labour market changes, there is a clear tendency towards the broadening of the required skills portfolio at all occupational levels, linked to "non-routine" tasks. For example, ICT professionals have to develop skills in marketing or management; services workers have to develop customer-oriented skills and digital literacy or tourism services professionals have to look for new
ways to attract interest by potential clients. In many knowledge-intensive sectors, skills as managerial and scientific knowledge are in fact more and more frequently needed.
This reflects the growing demand from employers for transversal key competences. These personal attributes enhance an individual's interactions, job performance and career prospects. The transversal skills are crucial for employees themselves as well. There are many youngsters choosing self-employment as an alternative option to the regular employment. Young people still in education or training have not yet acquired the necessary knowledge and experiences or skills needed to decide whether the self-employment is suitable as their future career. While hard skills include job specific knowledge, transversal skills relate to a person's ability to interact effectively with co-workers and customers and are broadly applicable both in and outside the workplace, such as problem-solving, analytical skills, self-management and communication skills and stress management skills. Beside the regular entrepreneurial courses focused on economy, business planning, financial management etc. it is crucial for these young people to develop transversal skills, promoting ones creativity, innovativeness, ability to work in team or communication skills.
As the output will be an e-learning prodct will run within the Moodle e-learning platform as LMS providing an infrastructure for MOOC.
Skills, Assessment, Game, Moodle, MOOC