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2023 » Papers » Volume 1 » DEVELOPMENT OF "SERIOUS GAMES" FOR MILITARY TRAINING AND EDUCATION PURPOSES - TECHNOLOGICAL CHALLENGES, SOLUTIONS AND GOOD PRACTICES 1. DEVELOPMENT OF "SERIOUS GAMES" FOR MILITARY TRAINING AND EDUCATION PURPOSES - TECHNOLOGICAL CHALLENGES, SOLUTIONS AND GOOD PRACTICES Authors: Yordanov Alexander, MARINOV Mario Volume 1 | DOI: 10.12753/2066-026X-23-010 | Pages: 112-124 | Download PDF | Abstract
Digital products have become an indispensable component of the function of modern society, where they fulfil a diverse set of roles across numerous systemic elements. In the following paper the role of "serious games" is examined in the sphere of military education and training. Specifically, the paper analyses the technological requirements in terms of hardware, software and game design, which coalesce into a successful product. Moreover, the paper provides for the requirements of modern military-oriented "serious games" through the juxtaposition of technology in the current state of development over the capabilities afforded in preceding decades. In its first section the paper provides key examples of software, hardware and design limitations, which had manifested to prevent "serious games" from achieving worthwhile results. The paper then provides solutions to said limitations, as well as practical examples in commercial and military products. The paper further examines the elements, which contribute to realistic and authentic expereinces in simulations and provides examples in the fields of graphics, detail and audio fidelity. Altogether, the paper provides for the basis of viable and effective approaches for manifesting results in terms of the product requirements of effective digital education and training in the military field. | Keywords
serious games; game design; military simulation; |
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