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Volume 1
360? vr spaces in teaching: creation and...
A literature review related to teachers&...
A system for engaging older adults in ma...
Addressing socio-ethical issues in the u...
Affordances and constraints of game-base...
Bridging academic education with flight ...
Characteristics of the intergenerational...
Chat gpt in the classroom: friend or foe...
Context-based learning approaches...
Deontology in online communication...
Development of "serious games"...
Differences regarding work life balance ...
Digital beliefs and attitudes of adult e...
Doxed - the future learning ecosystem...
E-learning modules to develop programmin...
E-learning within the language education...
How does culture influence e-learning?...
Hybrid learning delivery - tools for dev...
Ideas for creating simple games using th...
Implications of online learning on stude...
Implicit perceptions of teenagers regard...
Improving the degree of head tilt in a t...
Inclusive education and digital educatio...
Interacting with an embodied conversatio...
Knowledge sharing through informal commu...
Lack of communication skills among engin...
Leading the transition towards sustainab...
Mias (modern interactive assessment syst...
Modding interactive digital assets...
Patients' education by pharmacists ...
Post-pandemic resilience and the online ...
Practice-oriented education of biomedica...
Programmable robots for experience-based...
Reality of e-learning: success and failu...
Rithms project and e-learning: a new par...
Student time management during the covid...
Studying student engagement in micro-lea...
The economic impact of the collaboration...
The mediating role of motivation in the ...
Towards accessible player experiences...
Using computational thinking to strenght...
Using interactive e-textbook tools...
Volume 2
'they don't always tell me wha...
A proposal for the teaching of scada sys...
An argument for the need of education (e...
Applied research concerning the aspects ...
Artificial intelligence and education: w...
Blended learning pedagogy: ensuring high...
Cad tool for leather goods used by teach...
Communication errors and didactic barrie...
Concerns in implementation of digital co...
Cyber-physical fire detection and recogn...
Data analysys using python for accesible...
Data extraction using kinovea for access...
Digital competencies of teachers and stu...
Digital learning technologies for advanc...
E-learning modules to develop programmin...
E-learning of virtual prototyping - key ...
E-learning platforms - advantages and di...
Education in environmental design using ...
Educational value of ai-based chatbot pl...
Enhancing the semantic access and visual...
Estimation of the effects of using chatg...
Exploring the use of telegram as a platf...
From the sketch to cutting pieces. calig...
How could i access the desired job?...
Information and communication technologi...
Integrating micro-credentials in an e-le...
Is chatgpt reinventing how bachelor stud...
Knowledge-based technologies within inte...
Proposed minimum practices for distance ...
Resilience and perception of online and ...
Sofsoftware tools for concetrated contac...
Software tools employed in the study of ...
The effect of using microcontrollers in ...
The experimental vignette methodology in...
The ideas project: striking the balance ...
The systems theory concept of reachabili...
Towards e-learning use cases based on ge...
Using geogebra and google colab for teac...
Volcanic shock wave analysis via project...
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