A |
ABDUL RABU SITI NAZLEEN Papers: 1. AN EXPLORATION OF POSTGRADUATE STUDENTS' PREFERENCES FOR GAME MECHANICS IN A GAMIFIED CLASSROOM 2. STUDENTS' PERCEIVED ENGAGEMENT AND PERCEIVED MOTIVATION TOWARDS MATRICES VIRTUAL ESCAPE ROOM GAME |
AL-JARF REIMA Papers: 1. PARENTAL ATTENDANCE OF CHILDREN'S ONLINE CLASSES FROM THE PERSPECTIVE OF PARENTS AND TEACHERS IN SAUDI ARABIA 2. EMERGENCY STUDENT PRACTICUM DURING THE PANDEMIC AT SAUDI UNIVERSITIES |
ALBEANU GRIGORE Papers: 1. ACCELERATE THE LEARNING OF MATHEMATICS IN SECONDARY SCHOOLS THROUGH MODERN TEACHING METHODS AND TECHNOLOGY |
ALIAS NOORAZWANI Papers: 1. STUDENTS' PERCEIVED ENGAGEMENT AND PERCEIVED MOTIVATION TOWARDS MATRICES VIRTUAL ESCAPE ROOM GAME |
ALONZI ROBERTA Papers: 1. SOCIAL NETWORKS, SOCIALIZATION, AND VALUES OF CONTEMPORARY SOCIETY: A CHALLENGE FOR E-LEARNING AND THE INTERNET'S ETHICS 2. TEACHING SPORTS HISTORY BY MOZILLA HUBS: A CASE STUDY |
ANDRONIE MARIA Papers: 1. ACCELERATE THE LEARNING OF MATHEMATICS IN SECONDARY SCHOOLS THROUGH MODERN TEACHING METHODS AND TECHNOLOGY |
ANDRONIE MIHAI Papers: 1. ACCELERATE THE LEARNING OF MATHEMATICS IN SECONDARY SCHOOLS THROUGH MODERN TEACHING METHODS AND TECHNOLOGY |
ANTONITA CARMEN Papers: 1. CHALLENGING THE CYBERBULLYING PHENOMENON THROUGH THE TECPC PROJECT |
ARSANI (MARINESCU) RAMONA DELIA Papers: 1. HUMAN DISABILITY IN THE PERSPECTIVE OF SOCIETY |
ATMOJO UDAYANTO DWI Papers: 1. SMALL AND MEDIUM ENTERPRISES' WORKFORCE UPSKILLING THROUGH DIGITAL CONTENTS STREAMING: A CASE STUDY |
AZANGOO MOHAMMAD Papers: 1. SMALL AND MEDIUM ENTERPRISES' WORKFORCE UPSKILLING THROUGH DIGITAL CONTENTS STREAMING: A CASE STUDY |
AZMI NORAZILA Papers: 1. INVESTIGATING LEARNERS' BEHAVIOR ON LEARNING MANAGEMENT SYSTEMS USING LEARNING ANALYTICS |
B |
BAALSRUD HAUGE JANNICKE Papers: 1. ENABLERS OF GAME ACCESSIBILITY |
BAKONYI VIKTORIA Papers: 1. STUDENTS' DEMOGRAPHY EFFECT ON HYBRID LEARNING IN INFORMATICS |
BALANESCU RAMONA CRISTINA Papers: 1. INTERNAL COMMUNICATION IN THE EDUCATIONAL ORGANISATIONS - CASE STUDY |
BALGIU BEATRICE ADRIANA Papers: 1. THE IMPACT OF E-LEARNING SATISFACTION ON THE CLASSROOM COMMUNITY DURING THE COVID-19 PANDEMIC |
BALUTOIU MARIA ANCA Papers: 1. TEACHAR - COLLABORATIVE AR CLASSROOMS |
BARBU MONICA Papers: 1. TESTING WITH STUDENTS THE USABILITY OF AN E-LEARNING PLATFORM DURING THE COVID-19 PANDEMIC |
BARITZ MIHAELA IOANA Papers: 1. BIOMECHANICAL AND VIDEO ANALYSIS METHODOLOGY BY SIMULATING EMOTIONS TO DETERMINE THE LEVEL OF FACIAL RECOGNITION 2. AUGMENTED REALITY USED IN SOFTWARE APLICATION FOR MODELLING AND SIMULATION OF BIOMECHANICS IN LEARNING AND RESEARCH 3. CORRELATION OF EYE MOVEMENTS WITH THE LEVEL OF VISUAL MEMORY |
BARNA VALENTIN Papers: 1. SMART PHYSICS EXPERIMENTS BY MEANS OF SMARTPHONE BUILTIN MAGNETIC AND AMBIENT LIGHT SENSORS |
BERTEA BERTEA PATRICEA ELENA Papers: 1. TEAMWORK PERCEPTIONS OF STUDENTS ENROLLED IN INFORMATION AND TECHNOLOGY PROGRAMS |
BIZARRO RITA SOUTO Papers: 1. DEVELOPING THE CURRICULA FOR DIGITAL LEARNING IN FOOTWEAR MANUFACTURING |
BLAGA MIRELA Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
BLIDARU SEBASTIAN Papers: 1. FEAR OF COVID-19, EMOTIONS, AND BELIEFS AMONG STUDENTS: A MODERATION MODEL |
BOCANCEA VICTORIA Papers: 1. DIGITIZATION OF PROTECTIVE MATERIALS |
BODESCU ALIN Papers: 1. ADL TECHNOLOGIES. ENABLERS OF A HOLISTIC PROFESSIONAL DEVELOPMENT ARCHITECTURE |
BOIANGIU COSTIN-ANTON Papers: 1. COLLABORATIVE WORK IN ONLINE ENVIRONMENT: APPROACHES AND IMPACT 2. ESTIMATION OF THE EFFECTS OF SLEEP ON THE SOFTWARE DEVELOPMENT PROCESS |
BORANGIU THEODOR Papers: 1. AN ONLINE ROBOTIC PROCESS AUTOMATION LEARNING PLATFORM |
BOTA AURA Papers: 1. USING ONLINE TECHNOLOGY TO INCREASE QATAR'S COMMUNITY INVOLVEMENT IN PHYSICAL ACTIVITY DURING COVID-19 RESTRICTIONS |
BREZEANU DAN-EUGEN Papers: 1. ROMANIANS' OPENNESS TO FIRE SAFETY TRAINING USING TECHNOLOGY |
C |
CALANCEA CORNELIU Papers: 1. COLLABORATIVE WORK IN ONLINE ENVIRONMENT: APPROACHES AND IMPACT |
CALMIS ALINA Papers: 1. ESTIMATION OF THE EFFECTS OF SLEEP ON THE SOFTWARE DEVELOPMENT PROCESS |
CATANA ELISABETA SIMONA Papers: 1. E-LEARNING TASKS AND METHODOLOGY FOR DEVELOPING THE ENGINEERING STUDENTS' PROFESSIONAL COMMUNICATION COMPETENCE IN ENGLISH WITH A FOCUS ON GRAMMAR |
CENAN CALIN Papers: 1. A SERIES OF RESULTS FOR COMPLEXITY OF REASONING IN SOME DESCRIPTION LOGICS TOGETHER WITH THEIR PROOFS |
CHAU KIEN TSONG Papers: 1. INVESTIGATING LEARNERS' BEHAVIOR ON LEARNING MANAGEMENT SYSTEMS USING LEARNING ANALYTICS |
CHICIOREANU TEODORA DANIELA Papers: 1. THE NEED TO TRAIN PRE-UNIVERSITY TEACHERS TO USE VIRTUAL LEARNING ENVIRONMENTS IN PANDEMIC CONTEXT |
CHIRASCU MARA Papers: 1. ROMANIANS' OPENNESS TO FIRE SAFETY TRAINING USING TECHNOLOGY |
CHIRILA CIPRIAN-BOGDAN Papers: 1. ABSTRACTION LEVELS IN THE CREATION OF AUTO-GENERATIVE LEARNING OBJECTS |
CHIRU CLAUDIU Papers: 1. TECHNOLOGIZING OF THE ROMANIAN EDUCATIONAL SYSTEM: OPPORTUNITIES AND LIMITS |
CHIVU ALINA CRISTINA Papers: 1. ONLINE SCHOOL IN THE PANDEMIC: ANXIETY AND EMOTIONAL WELL-BEING OF PARENTS WITH CHILDREN WITH AUTISM SPECTRUM DISORDER |
CIOBANU NICUSOR Papers: 1. INTERNAL COMMUNICATION IN THE EDUCATIONAL ORGANISATIONS - CASE STUDY |
CIRNARU ANDREEA-ALEXANDRA Papers: 1. CUSTOMER SUPPORT AUTOMATION THROUGH AI CHATBOT |
CIRSMARI RAMONA Papers: 1. CHALLENGING THE CYBERBULLYING PHENOMENON THROUGH THE TECPC PROJECT |
COJOCARIU IRINA CRISTINA Papers: 1. TEAMWORK PERCEPTIONS OF STUDENTS ENROLLED IN INFORMATION AND TECHNOLOGY PROGRAMS |
COJOCARU JAN-ILIUTA-ROMEO Papers: 1. AN E-LEARNING PLATFORM FOR IMAGE ANALYSIS OF ASSEMBLY AND DISASSEMBLY CYCLES IN A FLEXIBLE MANUFACTURING LINE |
COLIBABA ANCA CRISTINA Papers: 1. CHALLENGING THE CYBERBULLYING PHENOMENON THROUGH THE TECPC PROJECT |
COLIBABA STEFAN Papers: 1. CHALLENGING THE CYBERBULLYING PHENOMENON THROUGH THE TECPC PROJECT |
COLT MARILENA Papers: 1. SMART PHYSICS EXPERIMENTS BY MEANS OF SMARTPHONE BUILTIN MAGNETIC AND AMBIENT LIGHT SENSORS |
COMSA VIORICA Papers: 1. CONTRIBUTION TO A NEW MODEL OF VIRTUAL UNIVERSITY |
CONSTANTINESCU NICOLAIE Papers: 1. INFRASTRUCTURES ENABLING LEARNING OBJECTS BECOME KNOWLEDGE OBJECTS BRIDGING THE SILOS |
COPACEANU ANDREEA-MARIA Papers: 1. CUSTOMER SUPPORT AUTOMATION THROUGH AI CHATBOT |
CORTI DONATELLA Papers: 1. SMALL AND MEDIUM ENTERPRISES' WORKFORCE UPSKILLING THROUGH DIGITAL CONTENTS STREAMING: A CASE STUDY |
COSTEA FELICIA MIRABELA Papers: 1. ABSTRACTION LEVELS IN THE CREATION OF AUTO-GENERATIVE LEARNING OBJECTS |
COSTEA MARIANA Papers: 1. DEVELOPING THE CURRICULA FOR DIGITAL LEARNING IN FOOTWEAR MANUFACTURING |
COTICI IRINA Papers: 1. COLLABORATIVE WORK IN ONLINE ENVIRONMENT: APPROACHES AND IMPACT |
COTOARA DANIELA MARICICA Papers: 1. THE IMPACT OF E-LEARNING SATISFACTION ON THE CLASSROOM COMMUNITY DURING THE COVID-19 PANDEMIC |
COTROBAS DASCALU VLAD THEODOR Papers: 1. WALKING ANALYSIS WITH THE PODOSMART |
CROITORU DOINA Papers: 1. MATCHING VR APPLICATION FOR ANTIDOPING EDUCATION WITH USER CHARACTERISTISCS |
CULDA LAVINIA IOANA Papers: 1. HIGHER EDUCATION IN A PANDEMIC CONTEXT. A VIRTUAL OR ROBOTIC EDUCATION? |
D |
DANAILA LOREDANA Papers: 1. CHALLENGING THE CYBERBULLYING PHENOMENON THROUGH THE TECPC PROJECT |
DANIEL-CALIN OAIE Papers: 1. CHALLENGES ENCOUNTERED IN ONLINE AND TRADITIONAL LEARNING PROCESS WITH NON-SPECIALIZED INSTRUCTORS IN PSYCHO-PEDAGOGICAL FIELD FOR BASIC AND CONTINUOUS TRAINING |
DASCALU MARIA IULIANA Papers: 1. ROMANIANS' OPENNESS TO FIRE SAFETY TRAINING USING TECHNOLOGY 2. VIRTUAL REALITY APPLICATION AS PSYCHOTHERAPEUTIC TOOL TO TREAT ADDICTIONS |
DE MARTINO MARIO Papers: 1. SOCIAL NETWORKS, SOCIALIZATION, AND VALUES OF CONTEMPORARY SOCIETY: A CHALLENGE FOR E-LEARNING AND THE INTERNET'S ETHICS 2. TEACHING SPORTS HISTORY BY MOZILLA HUBS: A CASE STUDY |
DIAS ANA Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
DIMITRIU ANDA Papers: 1. FROM COMPUTER-ASSISTED LANGUAGE LEARNING TO EMERGENCY REMOTE LANGUAGE LEARNING: THE STUDENTS' PERCEPTION 2. FROM COMPUTER-ASSISTED LANGUAGE LEARNING TO EMERGENCY REMOTE LANGUAGE TEACHING: A CHANGE IN THE TEACHING PARADIGM |
DIMOV PETKO Papers: 1. A STUDY OF THE ONLINE EDUCATION IN THE RAKOVSKI NATIONAL DEFENCE COLLEGE BEFORE AND AFTER COVID 19'S EMERGENCE |
DOBREVA HRISTINA Papers: 1. CHOOSING COLLABORATION AS A FORM OF CAUSALITY MECHANISM IN THE APPLICATION OF GAME THEORY 2. A STUDY OF THE ONLINE EDUCATION IN THE RAKOVSKI NATIONAL DEFENCE COLLEGE BEFORE AND AFTER COVID 19'S EMERGENCE |
DRAGOMIR FLORENTINA LOREDANA Papers: 1. SMART PHYSICS EXPERIMENTS BY MEANS OF SMARTPHONE BUILTIN MAGNETIC AND AMBIENT LIGHT SENSORS |
DREVE ADINA Papers: 1. WALKING ANALYSIS WITH THE PODOSMART |
DROBOT IRINA-ANA Papers: 1. THE ADVANTAGES OF USING APPLICATIONS TO LEARN FOREIGN LANGUAGES |
E |
ENACHE IOANA Papers: 1. INACO'S SMART LAB PROJECT |
EPURESCU ELENA OLIVIANA Papers: 1. PERFORMANCE AND QUALITY IN EDUCATION |
F |
FARCA SPERANTA Papers: 1. STUDENTS' CHALLENGES DURING THE PANDEMIC |
FAROOQ ABDULAZIZ Papers: 1. USING ONLINE TECHNOLOGY TO INCREASE QATAR'S COMMUNITY INVOLVEMENT IN PHYSICAL ACTIVITY DURING COVID-19 RESTRICTIONS |
FAT RALUCA Papers: 1. A SERIES OF RESULTS FOR COMPLEXITY OF REASONING IN SOME DESCRIPTION LOGICS TOGETHER WITH THEIR PROOFS |
FIORELLO MICHELE Papers: 1. SMALL AND MEDIUM ENTERPRISES' WORKFORCE UPSKILLING THROUGH DIGITAL CONTENTS STREAMING: A CASE STUDY |
FOTACHE DOINA Papers: 1. TEAMWORK PERCEPTIONS OF STUDENTS ENROLLED IN INFORMATION AND TECHNOLOGY PROGRAMS |
FUMAGALLI LUCA Papers: 1. SMALL AND MEDIUM ENTERPRISES' WORKFORCE UPSKILLING THROUGH DIGITAL CONTENTS STREAMING: A CASE STUDY |
G |
GHEORGHE ANCUTA FLORENTINA Papers: 1. ENABLERS OF GAME ACCESSIBILITY |
GHEORGHE OANA Papers: 1. STUDENTS' CHALLENGES DURING THE PANDEMIC |
GHEORGHIU IRINA Papers: 1. CHALLENGING THE CYBERBULLYING PHENOMENON THROUGH THE TECPC PROJECT |
GLODEANU DAN Papers: 1. COLLABORATIVE WORK IN ONLINE ENVIRONMENT: APPROACHES AND IMPACT |
GONTARCZYK MARIUS Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |
GRECULESCU ANCA Papers: 1. STUDENT-TEACHER RELATIONSHIP IN ONLINE TECHNICAL HIGHER EDUCATION |
GROSU CATALIN Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
GULAP MONICA Papers: 1. FROM GAME TO GAMING AND GAMIFICATION IN PHYSICAL EDUCATION |
H |
HERGHILIGIU IONUT VIOREL Papers: 1. THE INFLUENCE OF THE ONLINE ENVIRONMENT ON GROUP BEHAVIOUR |
HOLOTESCU CARMEN Papers: 1. AN EVALUATION OF BLOCKCHAIN-BASED REPUTATION SYSTEMS. CASE STUDY: THE EERIS RESEARCH NETWORK |
HREMALIUC ANDREI CIPRIAN Papers: 1. ESTIMATION OF THE EFFECTS OF SLEEP ON THE SOFTWARE DEVELOPMENT PROCESS |
I |
IFRIM ANDREEA-CARMEN Papers: 1. TEACHAR - COLLABORATIVE AR CLASSROOMS |
ILLES ZOLTAN Papers: 1. STUDENTS' DEMOGRAPHY EFFECT ON HYBRID LEARNING IN INFORMATICS |
ION TIBERIU Papers: 1. DIGITAL TRANSFORMATION - FROM SMART EDUCATION TO SMART NATION, ADAPTABLE AND RESILIENT |
IONESCU DANIELA Papers: 1. A SYSTEMATIC REVIEW OF ELEARNING STRATEGIES FOR TRAINING TEACHERS IN AN INCLUSIVE PERSPECTIVE THROUGH COMMUNITIES OF PRACTICE |
IORDACHE DRAGOS DANIEL Papers: 1. TESTING WITH STUDENTS THE USABILITY OF AN E-LEARNING PLATFORM DURING THE COVID-19 PANDEMIC |
ISIDORI EMANUELE Papers: 1. SOCIAL NETWORKS, SOCIALIZATION, AND VALUES OF CONTEMPORARY SOCIETY: A CHALLENGE FOR E-LEARNING AND THE INTERNET'S ETHICS 2. TEACHING SPORTS HISTORY BY MOZILLA HUBS: A CASE STUDY |
ISIDORI EMANUELE Papers: 1. THE TRANSITION FROM JUNIOR TO SENIOR IN HANDBALL: ESTIMATING THROWING ACCELERATION WITH A PORTABLE DEVICE |
ISMAIL NOOR HANIM Papers: 1. AN EXPLORATION OF POSTGRADUATE STUDENTS' PREFERENCES FOR GAME MECHANICS IN A GAMIFIED CLASSROOM |
J |
JAMIAT NURULLIZAM Papers: 1. INVESTIGATING LEARNERS' BEHAVIOR ON LEARNING MANAGEMENT SYSTEMS USING LEARNING ANALYTICS |
K |
KOWALCZYS JUSTYNA Papers: 1. SYNCHRONOUS AND ASYNCHRONOUS ONLINE COURSES AS STRATEGIC METHODS FOR THE LEARNING PROCESS. NATO DEEP EACADEMY "MULTIMEDIA TOOLS FOR E-TEACHER AND E-INSTRUCTOR" DEDICATED PROJECT AS THE CASE STUDY. |
KRISTO XHARDO Papers: 1. WALKING ANALYSIS WITH THE PODOSMART |
L |
LAURA PATACHE Papers: 1. TECHNOLOGIZING OF THE ROMANIAN EDUCATIONAL SYSTEM: OPPORTUNITIES AND LIMITS |
LAZAR ALEXANDRA - MARIA Papers: 1. CORRELATION OF EYE MOVEMENTS WITH THE LEVEL OF VISUAL MEMORY |
LAZARESCU RALUCA-PETRONELA Papers: 1. SELF-ASSESSMENT OF THE ABILITY TO SOLVE PROBLEMS IN THE FORMAL GROUP 2. THE INFLUENCE OF THE ONLINE ENVIRONMENT ON GROUP BEHAVIOUR |
LEONOVA IRINA Papers: 1. SOCIAL NETWORKS, SOCIALIZATION, AND VALUES OF CONTEMPORARY SOCIETY: A CHALLENGE FOR E-LEARNING AND THE INTERNET'S ETHICS 2. TEACHING SPORTS HISTORY BY MOZILLA HUBS: A CASE STUDY |
LOGHIN MARIA CARMEN Papers: 1. ANALYSIS OF THE FACTORS THAT AFFECTED THE SATISFACTION AND PERFORMANCE OF STUDENTS IN ONLINE EDUCATION AT THE BEGINNING OF THE COVID PANDEMIC 19 |
LOGHIN MARIA-CARMEN Papers: 1. DIGITIZATION OF PROTECTIVE MATERIALS |
M |
MALENGIER BENNY Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
MANEA GEORGIANA-RALUCA Papers: 1. VIRTUAL REALITY APPLICATION AS PSYCHOTHERAPEUTIC TOOL TO TREAT ADDICTIONS |
MARCHISIO MARINA Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |
MARINESCU ION ALEXANDRU Papers: 1. TESTING WITH STUDENTS THE USABILITY OF AN E-LEARNING PLATFORM DURING THE COVID-19 PANDEMIC |
MAZILU SIMONA Papers: 1. SELF-AWARENESS, SELF-EDUCATION, INNOVATION - IMPLICIT OBJECTIVES OF THE EDUCATIONAL PROCESS 2. RECONNECTING IN THE POST-PANDEMIC CLASSROOM - A CHALLENGE FOR TEACHERS AND STUDENTS |
MEEX BIRGITTA Papers: 1. COMMUNICATION, INNOVATION AND ELEARNING: A STUDY ON IMPLEMENTING ELEARNING TEACHING BY MEANS OF DOI (DIFFUSION OF INNOVATION) THEORY |
MIHAES LORENA CLARA Papers: 1. FROM COMPUTER-ASSISTED LANGUAGE LEARNING TO EMERGENCY REMOTE LANGUAGE LEARNING: THE STUDENTS' PERCEPTION 2. FROM COMPUTER-ASSISTED LANGUAGE LEARNING TO EMERGENCY REMOTE LANGUAGE TEACHING: A CHANGE IN THE TEACHING PARADIGM |
MIHAI AURA Papers: 1. DEVELOPING THE CURRICULA FOR DIGITAL LEARNING IN FOOTWEAR MANUFACTURING |
MITREA GETA Papers: 1. RESILIENCE AND MENTALITIES OF TEACHERS FROM ROMANIA REGARDING THE USAGE AND EFFICIENCY OF THE ELEARNING |
MOLDOVEANU ALIN Papers: 1. AN ARCHITECTURE THAT INCLUDES A PLC AND A STATION SCADA FOR PRACTICAL ABILITIES DEVELOPMENT IN THE FIELD OF ADVANCED CONTROL ENGINEERING 2. ROMANIANS' OPENNESS TO FIRE SAFETY TRAINING USING TECHNOLOGY 3. TEACHAR - COLLABORATIVE AR CLASSROOMS |
MOLDOVEANU CRISTIAN-EMIL Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |
MOLDOVEANU FLORICA Papers: 1. TEACHAR - COLLABORATIVE AR CLASSROOMS |
MOTAIANU MIHAELA Papers: 1. VIRTUAL LEARNING ENVIRONMENT FOR VISUAL ARTS EDUCATION - A POST-PANDEMIC RESILIENT EDUCATION SOLUTION |
MUNTEANU-BANATEANU MARIA-CRISTINA Papers: 1. COMMUNICATION, INNOVATION AND ELEARNING: A STUDY ON IMPLEMENTING ELEARNING TEACHING BY MEANS OF DOI (DIFFUSION OF INNOVATION) THEORY |
N |
NEACSU MIHAI FLORIN Papers: 1. MOBILE E-ENVIRONMENT APPLICATION FOR LEARNING TO DETERMINE THE OPTIMAL ROUTE BETWEEN TWO LOCATIONS |
NEAG SIMINA-AURELIA Papers: 1. THE TRANSITION FROM JUNIOR TO SENIOR IN HANDBALL: ESTIMATING THROWING ACCELERATION WITH A PORTABLE DEVICE |
NEAGU SIMONA NICOLETA Papers: 1. THE ANALYSIS OF THE DOCTORAL STUDENTS' AND POST-DOCTORAL RESEARCHERS' MOTIVATION AND SATISFACTION WITH THE CAREER COUNSELLING AND GUIDANCE PROGRAMMES IN TECHNICAL UNIVERSITIES |
NECULAI TATARU Papers: 1. CHALLENGES ENCOUNTERED IN ONLINE AND TRADITIONAL LEARNING PROCESS WITH NON-SPECIALIZED INSTRUCTORS IN PSYCHO-PEDAGOGICAL FIELD FOR BASIC AND CONTINUOUS TRAINING |
NEDELCU CRISTINA MARIA Papers: 1. ONLINE SCHOOL IN THE PANDEMIC: ANXIETY AND EMOTIONAL WELL-BEING OF PARENTS WITH CHILDREN WITH AUTISM SPECTRUM DISORDER |
NEGOITA RADU FLORIN Papers: 1. AN ONLINE ROBOTIC PROCESS AUTOMATION LEARNING PLATFORM |
NICULESCU-FAIDA ADRIAN Papers: 1. AN ARCHITECTURE THAT INCLUDES A PLC AND A STATION SCADA FOR PRACTICAL ABILITIES DEVELOPMENT IN THE FIELD OF ADVANCED CONTROL ENGINEERING |
NICULESCU-FAIDA OANA-CARMEN Papers: 1. AN ARCHITECTURE THAT INCLUDES A PLC AND A STATION SCADA FOR PRACTICAL ABILITIES DEVELOPMENT IN THE FIELD OF ADVANCED CONTROL ENGINEERING |
NIKOLOV LINKO Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |
O |
OAIE DANIEL Papers: 1. CHALLENGES ENCOUNTERED IN ONLINE AND TRADITIONAL LEARNING PROCESS WITH NON-SPECIALIZED INSTRUCTORS IN PSYCHO-PEDAGOGICAL FIELD FOR BASIC AND CONTINUOUS TRAINING |
OGREZEANU ANDREEA-ELENA Papers: 1. CUSTOMER SUPPORT AUTOMATION THROUGH AI CHATBOT |
OPROIU GABRIELA CARMEN Papers: 1. THE NEED TO TRAIN PRE-UNIVERSITY TEACHERS TO USE VIRTUAL LEARNING ENVIRONMENTS IN PANDEMIC CONTEXT |
P |
PADURARU MONICA Papers: 1. ONLINE TEACHING, LEARNING AND EVALUATION IN TIME OF COVID-19. LESSONS LEARNED AT THE UNIVERSITY LEVEL |
PARVU IULIANA Papers: 1. TECHNOLOGIZING OF THE ROMANIAN EDUCATIONAL SYSTEM: OPPORTUNITIES AND LIMITS |
PASCAL SIMONA ALEXANDRA Papers: 1. FEAR OF COVID-19, EMOTIONS, AND BELIEFS AMONG STUDENTS: A MODERATION MODEL 2. ONLINE SCHOOL IN THE PANDEMIC: ANXIETY AND EMOTIONAL WELL-BEING OF PARENTS WITH CHILDREN WITH AUTISM SPECTRUM DISORDER |
PATRASCU ADRIAN Papers: 1. THE TRANSITION FROM JUNIOR TO SENIOR IN HANDBALL: ESTIMATING THROWING ACCELERATION WITH A PORTABLE DEVICE |
PAUL ANDREEA Papers: 1. INACO'S SMART LAB PROJECT |
PAVALOIU IONEL-BUJOREL Papers: 1. LEARNING DESIGN FOR ENTREPRENEURSHIP AND INNOVATION IN CHALLENGING TIMES |
PEDRAZZOLI PAOLO Papers: 1. SMALL AND MEDIUM ENTERPRISES' WORKFORCE UPSKILLING THROUGH DIGITAL CONTENTS STREAMING: A CASE STUDY |
PELIN FLORIN Papers: 1. APPLICATION OF SPORTS SOFTWARE IN COGNITIVE AND MOTOR LEARNING STRATEGIES IN SPORTS CLIMBING |
PETRE IONUT Papers: 1. TESTING WITH STUDENTS THE USABILITY OF AN E-LEARNING PLATFORM DURING THE COVID-19 PANDEMIC |
PIKI ANDRIANI Papers: 1. PILOTING GUIDELINES FOR INCLUSIVE EDUCATION |
POLANSKY RADEK Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
POPA ANDREEA Papers: 1. PORTS AS A NEW LEARNING ENVIRONMENT |
POPA FABIOLA Papers: 1. RECONNECTING IN THE POST-PANDEMIC CLASSROOM - A CHALLENGE FOR TEACHERS AND STUDENTS |
POPESCU ALBA Papers: 1. E-LEARNING AND THE TECHNOLOGICAL ERA. WHY THE MOST TECHNOLOGICALLY ADVANCED COUNTRIES ARE IN THE FOREFRONT OF E-LEARNING INDUSTRY? |
POPESCU DAN Papers: 1. AN E-LEARNING PLATFORM FOR IMAGE ANALYSIS OF ASSEMBLY AND DISASSEMBLY CYCLES IN A FLEXIBLE MANUFACTURING LINE |
POPLAVSKAYA NATALIA Papers: 1. SOCIAL NETWORKS, SOCIALIZATION, AND VALUES OF CONTEMPORARY SOCIETY: A CHALLENGE FOR E-LEARNING AND THE INTERNET'S ETHICS 2. TEACHING SPORTS HISTORY BY MOZILLA HUBS: A CASE STUDY |
PRICOPE MIHAELA Papers: 1. RECONNECTING IN THE POST-PANDEMIC CLASSROOM - A CHALLENGE FOR TEACHERS AND STUDENTS |
Q |
QUADRINI WALTER Papers: 1. SMALL AND MEDIUM ENTERPRISES' WORKFORCE UPSKILLING THROUGH DIGITAL CONTENTS STREAMING: A CASE STUDY |
R |
RADESCU RADU Papers: 1. DESIGN OF A 2D INTERACTIVE GAME USING UNITY ENGINE TO STIMULATE LEARNING THE PYTHON PROGRAMMING LANGUAGE 2. MOBILE E-ENVIRONMENT APPLICATION FOR LEARNING TO DETERMINE THE OPTIMAL ROUTE BETWEEN TWO LOCATIONS |
RADULESCU ION RAZVAN Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
RASSY REGANIA PASCA Papers: 1. THE POTENTIAL OF MOBILE APPLICATION FOR SUPPORTING GAMELAN LEARNING: AN EXPLORATION OF STUDENTS' LEARNING EXPERIENCE |
REPANOVICI ANGELA Papers: 1. INFRASTRUCTURES ENABLING LEARNING OBJECTS BECOME KNOWLEDGE OBJECTS BRIDGING THE SILOS |
RICHITEANU-NASTASE ELENA-RAMONA Papers: 1. ONLINE TEACHING, LEARNING AND EVALUATION IN TIME OF COVID-19. LESSONS LEARNED AT THE UNIVERSITY LEVEL |
ROMAN FABIO Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |
ROSU BIANCA ELENA Papers: 1. BIOMECHANICAL AND VIDEO ANALYSIS METHODOLOGY BY SIMULATING EMOTIONS TO DETERMINE THE LEVEL OF FACIAL RECOGNITION |
RUS VASILE Papers: 1. LEARNER DATA INSTITUTE: CONVERGENCE RESEARCH TO IMPROVE THE LEARNING ECOSYSTEM |
S |
SABAU VALERIU-MARIAN Papers: 1. CONTROL OF A ROBOTIC ARM USING MICROCONTROLLERS IN TEACHING PROGRAMMING |
SABO HELENA MARIA Papers: 1. THE ROLE OF DIGITAL MATERIALS IN PRESCHOOL EDUCATION |
SACCHET MATTEO Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |
SALIH KHIDIR ELENA DANIELA Papers: 1. USING ONLINE TECHNOLOGY TO INCREASE QATAR'S COMMUNITY INVOLVEMENT IN PHYSICAL ACTIVITY DURING COVID-19 RESTRICTIONS |
SALVAN MIRELA SANDA Papers: 1. SELF-AWARENESS, SELF-EDUCATION, INNOVATION - IMPLICIT OBJECTIVES OF THE EDUCATIONAL PROCESS |
SANDOR IOSIF Papers: 1. SOCIAL NETWORKS, SOCIALIZATION, AND VALUES OF CONTEMPORARY SOCIETY: A CHALLENGE FOR E-LEARNING AND THE INTERNET'S ETHICS 2. TEACHING SPORTS HISTORY BY MOZILLA HUBS: A CASE STUDY 3. THE TRANSITION FROM JUNIOR TO SENIOR IN HANDBALL: ESTIMATING THROWING ACCELERATION WITH A PORTABLE DEVICE |
SARGHIE BOGDAN Papers: 1. DIGITIZATION OF PROTECTIVE MATERIALS |
SCARLAT RAZVAN Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
SCHIOPU MATEI Papers: 1. VIRTUAL REALITY APPLICATION AS PSYCHOTHERAPEUTIC TOOL TO TREAT ADDICTIONS |
SCIPANOV LUCIAN VALERIU Papers: 1. THE ROLE OF E-LEARNING TECHNOLOGIES IN THE WAR GAME |
SIMIONESCU-PANAIT ANDREI Papers: 1. THE IMPACT OF E-LEARNING SATISFACTION ON THE CLASSROOM COMMUNITY DURING THE COVID-19 PANDEMIC |
SOARE IOAN-LAURIAN Papers: 1. COMMUNICATION, INNOVATION AND ELEARNING: A STUDY ON IMPLEMENTING ELEARNING TEACHING BY MEANS OF DOI (DIFFUSION OF INNOVATION) THEORY |
SPINELLO ENRICO Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |
STAICULESCU CAMELIA Papers: 1. ONLINE TEACHING, LEARNING AND EVALUATION IN TIME OF COVID-19. LESSONS LEARNED AT THE UNIVERSITY LEVEL |
STANESCU GEORGIANA Papers: 1. THE INFLUENCE OF SEMANTIC WEB IN E-LEARNING BUSINESS: A NEW ARCHITECTURE MODEL |
STANESCU GEORGIANA Papers: 1. CUSTOMER SUPPORT AUTOMATION THROUGH AI CHATBOT |
STANESCU MONICA Papers: 1. APPLICATION OF SPORTS SOFTWARE IN COGNITIVE AND MOTOR LEARNING STRATEGIES IN SPORTS CLIMBING 2. USING ONLINE TECHNOLOGY TO INCREASE QATAR'S COMMUNITY INVOLVEMENT IN PHYSICAL ACTIVITY DURING COVID-19 RESTRICTIONS |
STANICA IULIA - CRISTINA Papers: 1. VIRTUAL REALITY APPLICATION AS PSYCHOTHERAPEUTIC TOOL TO TREAT ADDICTIONS |
STANICA IULIA-CRISTINA Papers: 1. COLLABORATIVE WORK IN ONLINE ENVIRONMENT: APPROACHES AND IMPACT 2. ROMANIANS' OPENNESS TO FIRE SAFETY TRAINING USING TECHNOLOGY |
STEFAN ANTONIU Papers: 1. ENABLERS OF GAME ACCESSIBILITY |
STEFAN IOANA ANDREEA Papers: 1. ENABLERS OF GAME ACCESSIBILITY |
STEFAN LIVIA Papers: 1. VIRTUAL LEARNING ENVIRONMENT FOR VISUAL ARTS EDUCATION - A POST-PANDEMIC RESILIENT EDUCATION SOLUTION |
STJEPANOVIC ZORAN Papers: 1. E-LEARNING INSTRUMENT AND GLOSSARY OF TERMS FOR DESIGN AND MODELLING OF TEXTILES |
STOICA ALINA -MIHAELA Papers: 1. FROM GAME TO GAMING AND GAMIFICATION IN PHYSICAL EDUCATION |
STOICA MARIUS Papers: 1. HUMAN DISABILITY IN THE PERSPECTIVE OF SOCIETY 2. WALKING ANALYSIS WITH THE PODOSMART |
SUZAN SAYEGH Papers: 1. USING ONLINE TECHNOLOGY TO INCREASE QATAR'S COMMUNITY INVOLVEMENT IN PHYSICAL ACTIVITY DURING COVID-19 RESTRICTIONS |
SZILAGYI ANDREEA Papers: 1. ONLINE COUNSELING AND THERAPY SKILLS FOR THE POST-COVID ERA. APPLICATIONS FOR SCHOOL AND CAREER COUNSELORS. |
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TAMAS ANCA Papers: 1. INACO'S SMART LAB PROJECT |
TAN YUN YI Papers: 1. THE POTENTIAL OF MOBILE APPLICATION FOR SUPPORTING GAMELAN LEARNING: AN EXPLORATION OF STUDENTS' LEARNING EXPERIENCE |
TAPURU (BUSURCA) ILINCA Papers: 1. FACEBOOK - THE DIALOGICAL POTENTIAL TO STAY CONNECTED TO THE FOLLOWERS |
TATARU ANCA IOANA Papers: 1. AUGMENTED REALITY USED IN SOFTWARE APLICATION FOR MODELLING AND SIMULATION OF BIOMECHANICS IN LEARNING AND RESEARCH |
TATARU ANCA IOANA Papers: 1. BIOMECHANICAL AND VIDEO ANALYSIS METHODOLOGY BY SIMULATING EMOTIONS TO DETERMINE THE LEVEL OF FACIAL RECOGNITION |
TITA CARMEN Papers: 1. ANALYSIS OF THE FACTORS THAT AFFECTED THE SATISFACTION AND PERFORMANCE OF STUDENTS IN ONLINE EDUCATION AT THE BEGINNING OF THE COVID PANDEMIC 19 |
TODORESCU LILIANA-LUMINITA Papers: 1. STUDENT-TEACHER RELATIONSHIP IN ONLINE TECHNICAL HIGHER EDUCATION |
TRIPON CRISTINA Papers: 1. MAPPING CREATIVITY ATTITUDES IN STEM EDUCATION-CASE STUDY |
TRUFIN DAN Papers: 1. AN OVERVIEW OF THE ELEARNING SECURITY BASED ON THE SMART CITY PROJECT |
TUDOSE CATALIN Papers: 1. ESTIMATION OF THE EFFECTS OF SLEEP ON THE SOFTWARE DEVELOPMENT PROCESS |
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UDROIU ADRIANA MEDA Papers: 1. DIGITAL TRANSFORMATION - FROM SMART EDUCATION TO SMART NATION, ADAPTABLE AND RESILIENT |
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VASILACHE ANDRA-GABRIELA Papers: 1. ESTIMATION OF THE EFFECTS OF SLEEP ON THE SOFTWARE DEVELOPMENT PROCESS |
VASILE ANTONIA IOANA Papers: 1. APPLICATION OF SPORTS SOFTWARE IN COGNITIVE AND MOTOR LEARNING STRATEGIES IN SPORTS CLIMBING |
VASIU RADU Papers: 1. AN EVALUATION OF BLOCKCHAIN-BASED REPUTATION SYSTEMS. CASE STUDY: THE EERIS RESEARCH NETWORK |
VERMA CHAMAN Papers: 1. STUDENTS' DEMOGRAPHY EFFECT ON HYBRID LEARNING IN INFORMATICS |
VIERIU ANIELLA MIHAELA Papers: 1. THE ANALYSIS OF THE DOCTORAL STUDENTS' AND POST-DOCTORAL RESEARCHERS' MOTIVATION AND SATISFACTION WITH THE CAREER COUNSELLING AND GUIDANCE PROGRAMMES IN TECHNICAL UNIVERSITIES |
VILCU ADRIAN Papers: 1. THE INFLUENCE OF THE ONLINE ENVIRONMENT ON GROUP BEHAVIOUR |
VILCU ADRIAN Papers: 1. SELF-ASSESSMENT OF THE ABILITY TO SOLVE PROBLEMS IN THE FORMAL GROUP |
VIRSCHI TEODORA LARISA Papers: 1. DESIGN OF A 2D INTERACTIVE GAME USING UNITY ENGINE TO STIMULATE LEARNING THE PYTHON PROGRAMMING LANGUAGE |
VLASCEANU GIORGIANA VIOLETA Papers: 1. COLLABORATIVE WORK IN ONLINE ENVIRONMENT: APPROACHES AND IMPACT 2. ESTIMATION OF THE EFFECTS OF SLEEP ON THE SOFTWARE DEVELOPMENT PROCESS |
VRASMAS ECATERINA Papers: 1. A SYSTEMATIC REVIEW OF ELEARNING STRATEGIES FOR TRAINING TEACHERS IN AN INCLUSIVE PERSPECTIVE THROUGH COMMUNITIES OF PRACTICE |
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ZAMFIRA ANDREI Papers: 1. A SERIES OF RESULTS FOR COMPLEXITY OF REASONING IN SOME DESCRIPTION LOGICS TOGETHER WITH THEIR PROOFS |
ZELKOWSKI JAROSLAW Papers: 1. ADVANTAGES AND DISADVANTAGES OF DIGITAL REMOTE EDUCATION IN THE SECURITY AND DEFENCE CONTEXTS |